![]() For example, there’s our ride editor, that allows the player to construct rides from scratch. You have to be attentive to adapt the park to these new needs again and again, and there is certainly more to tell on this front. These are unlocked gradually in the game. We have different visitor types with increasingly complex needs. Furthermore, we put a lot of focus on variety in the park. If you don’t want to do that, you can skip decorating altogether and use one of the countless blueprints. Indoorlands has separated halls, so you can concentrate solely on the decoration of one location at a time. The transitions from one themed world to the next also require a lot of time to achieve a smooth transition. We have played Planet Coaster and the prior Rollercoaster Tycoon games a lot ourselves… especially with the newer titles, you have to spend a lot of time decorating so that a roller coaster or a ride is beautifully staged. With games like Rollercoaster Tycoon, Planet Coaster and the upcoming Park Beyond, it’s a crowded genre. They have their raison d’être, because there are many parts of the world where an indoor theme park is necessary because of the vegetation or the climate. There are various indoor theme parks around the world, but they have not yet been the focus of park-building games. The indoor theme is still very much untouched. it’s not just about running a park profitably, but also giving the players creative freedom to design their park the way they want it. We find this multifaceted variety very interesting. Many professions related to amusement parks are very unknown: Who designs and builds the roller coasters, who thinks up the themed worlds, how does a park work in the first place. A visit to an amusement park is something special and has a certain magic. People visit parks to immerse themselves in another world and get rid of their everyday worries. In principle, amusement parks are something like video games themselves. What makes an amusement park such a good candidate for a video game adaptation? Time for a look behind the scenes through a chat with Leon Jeutter, Community Manager at Pixelsplit. Attention should be paid to this as new types of visitors arrive at the park over time and certain buildings should be built accordingly.We’ve loved theme park sims for over two decades now, so when Pixelsplit announced Indoorlands we were curious to see what it would bring to the table. Different visitor types have different demands and desires. Of course, blueprints and the Steam workshop can also be used here. You can construct your own tracks and use different types of gondolas and stations. The 'Create Your Ride' tool even offers the ability to construct your own, completely unique rides and share them via STEAM workshop. Thrill rides take center stage: As a ride operator, you realistically control your rides and record unique ride programs that put a smile on your guests' faces. Research points can also be spent on general park improvements. Place research centers to generate research points and unlock more attractions, restaurants, shops, halls, and rides. Plus: Three different park environments, new entertainment halls, decoration parts for roller coaster tracks, community challenge blueprints, and much more.Īs a manager, you have to build and expand your park, analyze and satisfy your guests' needs, research attractions and buildings and keep the economy running. ![]() The latest update expanded the scope greatly and added roller coasters, trends, events, and contracts. There is also a sandbox mode that offers the players the opportunity to create a huge, diverse & customizable amusement park, custom rides, and rollercoasters.Īn integration of Steam Workshop opens the game to player content, devoted fans have already contributed hundreds of rides, decorations, and other assets – much more of this is to be expected after launch. Players are tasked to build a huge indoor amusement park from scratch and to manage the tasks of the park manager, the interior-, ride-, and coaster designer as well as the ride operator. Indoorlands is a park management game in a unique indoor setting, at once multi-layered and comprehensive, with the aim of offering the player a good balance of relaxation and challenge. You can check out more about the game below as the full version of the game will be out in two weeks. ![]() The game will work just like a lot of other park tycoon simulator titles, only this one will have you creating something underground and indoors so that the public can do something out of the hot sun of the desert. Indie developer and publisher Pixelsplit announced this week that Indoorlands will be released for PC on October 14th.
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